fix: 화면 전환 구조 일부 수정

This commit is contained in:
aube.lee
2025-03-03 16:24:45 +09:00
parent c7343e9d11
commit f36bd05685
2 changed files with 3 additions and 1 deletions

View File

@@ -701,7 +701,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3924096021625724153, guid: ffb3a6e5566636947b80328e8c2b0a84, type: 3}
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
value: OnClickHomeButton
value: OnClickHomeModal
objectReference: {fileID: 0}
- target: {fileID: 3924096021625724153, guid: ffb3a6e5566636947b80328e8c2b0a84, type: 3}
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[1].m_MethodName

View File

@@ -76,6 +76,8 @@ namespace TON
{
UIManager.Show<LoadingUI>(UIList.LoadingUI);
yield return new WaitForSeconds(2f);
isSceneChangeProgress = true;
// 기존에 불러두었던 씬 컨트롤러(Scene Base)가 있다면, OnEnd를 호출해주고 삭제한다.