Commit Graph

52 Commits

Author SHA1 Message Date
754fcc5242 Update .gitea/workflows/test.yaml
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Unity-Cross-Platform-Build / Build for StandaloneOSX (push) Failing after 6s
Unity-Cross-Platform-Build / Build for StandaloneWindows64 (push) Failing after 6s
2026-04-02 21:34:20 +09:00
1d3d84027b Update .gitea/workflows/test.yaml
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Native Runner Test / test-job (push) Successful in 5s
2026-04-02 19:33:40 +09:00
a00cca07ea Update .gitea/workflows/build.yaml
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Unity-Cross-Platform-Build / Build for StandaloneOSX (push) Failing after 42s
Unity-Cross-Platform-Build / Build for StandaloneWindows64 (push) Failing after 39s
2026-04-02 01:44:54 +09:00
a86ee77518 Update .gitea/workflows/build.yaml
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Unity-Cross-Platform-Build / Build for StandaloneOSX (push) Failing after 46s
Unity-Cross-Platform-Build / Build for StandaloneWindows64 (push) Failing after 42s
2026-04-02 01:41:52 +09:00
055b37b8a2 Update .gitea/workflows/build.yaml
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Unity-Cross-Platform-Build / Build for StandaloneOSX (push) Failing after 48s
Unity-Cross-Platform-Build / Build for StandaloneWindows64 (push) Failing after 41s
2026-04-02 01:37:18 +09:00
731de0f83f Update .gitea/workflows/build.yaml
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Unity-Cross-Platform-Build / Build for StandaloneOSX (push) Failing after 45s
Unity-Cross-Platform-Build / Build for StandaloneWindows64 (push) Failing after 38s
2026-04-02 01:34:42 +09:00
a1620a80c2 Update .gitea/workflows/build.yaml
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Unity-Cross-Platform-Build / Build for StandaloneOSX (push) Failing after 40s
Unity-Cross-Platform-Build / Build for StandaloneWindows64 (push) Failing after 38s
2026-04-02 01:32:34 +09:00
d2153e89c8 Update .gitea/workflows/build.yaml
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Unity-Cross-Platform-Build / Build for StandaloneOSX (push) Failing after 39s
Unity-Cross-Platform-Build / Build for StandaloneWindows64 (push) Failing after 41s
2026-04-02 01:30:30 +09:00
1f5857b314 Update .gitea/workflows/build.yaml
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Unity-Cross-Platform-Build / Build for StandaloneOSX (push) Failing after 41s
Unity-Cross-Platform-Build / Build for StandaloneWindows64 (push) Failing after 37s
2026-04-02 01:28:34 +09:00
ff4e932646 Update .gitea/workflows/build.yaml
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Unity-Cross-Platform-Build / Build for StandaloneOSX (push) Failing after 41s
Unity-Cross-Platform-Build / Build for StandaloneWindows64 (push) Failing after 39s
2026-04-02 01:26:06 +09:00
60c320d0c1 Update .gitea/workflows/build.yaml
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Unity-Cross-Platform-Build / Build for StandaloneOSX (push) Failing after 51s
Unity-Cross-Platform-Build / Build for StandaloneWindows64 (push) Failing after 50s
2026-04-02 01:22:02 +09:00
8820fd6514 Update .gitea/workflows/build.yaml 2026-04-02 01:21:47 +09:00
24b1ed72f7 Update .gitea/workflows/build.yaml 2026-04-02 01:18:20 +09:00
3bc46ed332 Update .gitea/workflows/build.yaml
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Unity-Cross-Platform-Build / Build for StandaloneOSX (push) Failing after 53s
Unity-Cross-Platform-Build / Build for StandaloneWindows64 (push) Failing after 49s
2026-04-02 01:10:49 +09:00
99bcf33bf0 Update .gitea/workflows/build.yaml
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Unity-Cross-Platform-Build / Build for StandaloneOSX (push) Failing after 47s
Unity-Cross-Platform-Build / Build for StandaloneWindows64 (push) Failing after 53s
2026-04-01 22:22:04 +09:00
c66445c23c Update .gitea/workflows/build.yaml
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Unity-ALF-The-End-Real / activation (push) Successful in 1m2s
Proxmox-Runner-Test / hello-job (push) Successful in 5s
Unity-Cross-Platform-Build / Build for StandaloneOSX (push) Failing after 5m16s
Unity-Cross-Platform-Build / Build for StandaloneWindows64 (push) Failing after 14m58s
2026-04-01 18:21:48 +09:00
69c47afc11 Update .gitea/workflows/build.yaml
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Unity-ALF-The-End-Real / activation (push) Has been cancelled
Proxmox-Runner-Test / hello-job (push) Has been cancelled
2026-04-01 18:21:06 +09:00
92b95e4b74 Update .gitea/workflows/build.yaml
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Unity-ALF-The-End-Real / activation (push) Successful in 57s
Unity-Cross-Platform-Build / Build for StandaloneOSX (push) Failing after 1m9s
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Proxmox-Runner-Test / hello-job (push) Successful in 5s
2026-04-01 18:16:14 +09:00
68a757f0f6 윈도우 & 맥 통합 빌드 워크 플로우
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Unity-ALF-The-End-Real / activation (push) Successful in 54s
Unity-Cross-Platform-Build / Build for StandaloneOSX (push) Failing after 1m59s
Unity-Cross-Platform-Build / Build for StandaloneWindows64 (push) Failing after 1m14s
Proxmox-Runner-Test / hello-job (push) Successful in 5s
2026-04-01 18:10:29 +09:00
a83ff299e3 Update .gitea/workflows/activation.yaml
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Unity-ALF-The-End-Real / activation (push) Successful in 45s
Proxmox-Runner-Test / hello-job (push) Successful in 3s
2026-04-01 17:51:34 +09:00
b1ec51828f Update .gitea/workflows/activation.yaml
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Proxmox-Runner-Test / hello-job (push) Successful in 6s
Unity-ALF-The-End / activation (push) Successful in 48s
2026-04-01 17:35:14 +09:00
0c862bcc44 Update .gitea/workflows/activation.yaml
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Proxmox-Runner-Test / hello-job (push) Successful in 4s
Unity-ALF-Absolute-Final / activation (push) Failing after 41s
2026-04-01 17:18:45 +09:00
1af78a4168 Update .gitea/workflows/activation.yaml
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Unity-ALF-Ultimate-Final-Final / activation (push) Successful in 48s
Proxmox-Runner-Test / hello-job (push) Successful in 5s
2026-04-01 17:16:46 +09:00
a73183a98b Update .gitea/workflows/activation.yaml
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Proxmox-Runner-Test / hello-job (push) Successful in 7s
Unity-ALF-Ultimate-Fix / activation (push) Failing after 41s
2026-04-01 16:06:04 +09:00
a3d67738a4 Update .gitea/workflows/activation.yaml
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Unity-ALF-Ultimate / activation (push) Successful in 55s
Proxmox-Runner-Test / hello-job (push) Successful in 6s
2026-04-01 15:59:13 +09:00
abb702499b Update .gitea/workflows/activation.yaml
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Proxmox-Runner-Test / hello-job (push) Successful in 6s
Unity-Manual-ALF / activation (push) Failing after 1m46s
2026-04-01 15:36:51 +09:00
03bcab2153 Update .gitea/workflows/activation.yaml
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Unity-Activation-Final-Fixed / activation (push) Failing after 1m33s
Proxmox-Runner-Test / hello-job (push) Successful in 5s
2026-04-01 06:00:35 +09:00
f47ed6f7ce Update .gitea/workflows/activation.yaml
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Proxmox-Runner-Test / hello-job (push) Successful in 5s
Unity-Activation-v3 / activation (push) Failing after 6s
2026-04-01 05:33:50 +09:00
a8dd33f1f1 Update .gitea/workflows/activation.yaml
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Proxmox-Runner-Test / hello-job (push) Successful in 6s
Unity-Activation-Final / activation (push) Has been cancelled
2026-04-01 05:18:34 +09:00
6e17fb2923 Update .gitea/workflows/activation.yaml
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Proxmox-Runner-Test / hello-job (push) Successful in 6s
Unity-Build-Latest / build (push) Failing after 1m42s
2026-04-01 04:09:45 +09:00
f8cbeba5b3 Update .gitea/workflows/activation.yaml
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Proxmox-Runner-Test / hello-job (push) Successful in 3s
Unity-Build-Latest / build (push) Failing after 1m34s
2026-04-01 02:20:58 +09:00
e0d1dd32da Update .gitea/workflows/activation.yaml
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Proxmox-Runner-Test / hello-job (push) Successful in 5s
Unity-Activation-Final / activation (push) Failing after 59s
2026-04-01 02:04:43 +09:00
ae18eb7ba8 Update .gitea/workflows/activation.yaml
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Unity-Activation-v4 / activation (push) Failing after 13s
Proxmox-Runner-Test / hello-job (push) Successful in 5s
2026-04-01 02:02:22 +09:00
1dcce90af0 라이센스 파일 획득을 위한 임시 워크플로우
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Proxmox-Runner-Test / hello-job (push) Successful in 4s
2026-04-01 01:39:54 +09:00
d01b3c729a Add test workflow
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Proxmox-Runner-Test / hello-job (push) Successful in 27s
act_runner 연동 후 빌드 테스트
2026-04-01 01:09:27 +09:00
Mingu Kim
293697e85b 맥 실행파일 빌드 후 깃 이그노어 수정 2026-01-17 19:47:53 +09:00
c0a307b425 빌드한 윈도우 실행파일 추가 및 깃 이그노어 수정 2026-01-17 19:42:57 +09:00
Mingu Kim
102b5629ba 스크린샷 캡쳐 프로그램 마무 2026-01-17 03:48:56 +09:00
Mingu Kim
ef9aee5700 맥 버전 빌드 프로파일 추가 2026-01-17 03:46:07 +09:00
ede85e222c 게임 아이콘 추가 및 윈도우 빌드 프로필 추가 후 빌드 2026-01-17 03:42:44 +09:00
Mingu Kim
2e38203221 스크린샷 촬영 시 캐릭터 애니메이션 추가 및 촬영 사운드 추가 2026-01-17 03:42:39 +09:00
051a71ac15 윈도우에서 원하는 모니터의 정보를 받아온 후 스크린샷 촬영 기능 추가
유니티 윈도우 다크 테마 및 DOTween 에셋 추가
2026-01-13 02:13:18 +09:00
efd9f9e4f5 Main 씬 파일 수정 2025-12-27 00:20:21 +09:00
d73565c433 스크린샷 촬영 기능 구현중 2025-12-27 00:18:53 +09:00
7f7743fe45 폴더(경로) 선택 기능 마무리 2025-12-27 00:14:55 +09:00
Mingu Kim
87a4a0b547 빌드 했을때에도 폴더 경로 선택 탐색기를 사용할 수 있도록 수 2025-12-24 23:27:25 +09:00
Mingu Kim
c7d637383f 경로 선택 탐색기 팝업 기능 구현
- StandaloneFileBrowser 에셋을 활용한 방법
- dll을 활용한 방법
- 유니티 에디터 자체 기능을 활용한 방
2025-12-10 23:28:31 +09:00
Mingu Kim
f0acbe21ad 프레임 수치 조절 스크립트 추가 및 디렉토리 경로 설정을 위한 스크립트 추가
- 윈도우에서 경로 설정 노출 팝업창 기능을 사용하기 위해 Project Settings > Other Settings > Configuration > Api Compatibility Level = .Net Framework로 변
2025-12-10 17:48:43 +09:00
Mingu Kim
71aed601dd 스크롤 이미지 메테리얼 생성 후 이미지가 스크롤링 되도록 적용 2025-12-08 21:31:46 +09:00
Mingu Kim
cefd63567e Tile 이미지 추가 및 유니티 쉐이더 그래프 기능을 활용해 쉐이더 생 2025-12-08 21:14:46 +09:00