Files
M-Gameton-06/Gameton-06/Assets/Gameton/Scripts/Skill/SkillInformationItem.cs
2025-02-10 17:22:45 +09:00

32 lines
934 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace TON
{
public class SkillInformationItem : MonoBehaviour
{
[SerializeField]
SerializableDictionary<string, Sprite> imageSprites = new SerializableDictionary<string, Sprite>();
public Image skillImage;
public TextMeshProUGUI skillName;
public TextMeshProUGUI skillDamage;
public TextMeshProUGUI skillCooltime;
public TextMeshProUGUI skillReqMp;
public TextMeshProUGUI skillReqLv;
public void Initalize(SkillData skillData)
{
skillName.text = skillData.name;
skillDamage.text = $"{skillData.damage}";
skillCooltime.text = $"{skillData.coolDown}";
skillReqMp.text = $"{skillData.mpConsumption}";
skillReqLv.text = $"{skillData.requiredLevel}";
}
}
}