30 lines
667 B
C#
30 lines
667 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UniRx;
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using UnityEngine;
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namespace TON
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{
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public class RoulettePresenter : MonoBehaviour
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{
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private PlayerDataManager playerDataManager;
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private void Awake()
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{
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// 싱글톤으로 PlayerDataManager 접근
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playerDataManager = PlayerDataManager.Singleton;
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if (playerDataManager == null)
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{
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Debug.LogError("PlayerDataManager가 초기화되지 않았습니다.");
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}
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}
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// 재화 획득 메서드
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public void InsertRouletteResult()
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{
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}
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}
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}
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