feat: LobbyUI 내의 스킬 편집 창 연결

This commit is contained in:
aube.lee
2025-02-13 09:42:15 +09:00
parent 8ba55b1508
commit cb54c06345
3 changed files with 33 additions and 3 deletions

View File

@@ -5610,6 +5610,34 @@ PrefabInstance:
propertyPath: m_IsActive
value: 1
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propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
value: OnClickSkillSettingButton
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propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_TargetAssemblyTypeName
value: TON.LobbyUI, Assembly-CSharp
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View File

@@ -23,12 +23,9 @@ namespace TON
UIManager.Show<LobbyUI>(UIList.LobbyUI);
UIManager.Show<IngameOptionUI>(UIList.IngameOptionUI);
// UIManager.Show<ControllerUI>(UIList.ControllerUI);
// PlayerSpawner.SpawnPlayerCharacter();
}
public override IEnumerator OnEnd()
{
// TON.Player 내부의 캐릭터 삭제

View File

@@ -42,5 +42,10 @@ namespace TON
UIManager.Show<StageEntryUI>(UIList.StageEntryUI);
}
public void OnClickSkillSettingButton()
{
UIManager.Show<SkillSettingUI>(UIList.SkillSettingUI);
}
}
}