fix: UI 동작 일부 수정
This commit is contained in:
		@@ -897,13 +897,13 @@ MonoBehaviour:
 | 
			
		||||
  m_OnClick:
 | 
			
		||||
    m_PersistentCalls:
 | 
			
		||||
      m_Calls:
 | 
			
		||||
      - m_Target: {fileID: 2408966228549925200}
 | 
			
		||||
        m_TargetAssemblyTypeName: 
 | 
			
		||||
        m_MethodName: 
 | 
			
		||||
      - m_Target: {fileID: 7211382817497856677}
 | 
			
		||||
        m_TargetAssemblyTypeName: TON.IntroUI, Assembly-CSharp
 | 
			
		||||
        m_MethodName: OnClickSkipButton
 | 
			
		||||
        m_Mode: 1
 | 
			
		||||
        m_Arguments:
 | 
			
		||||
          m_ObjectArgument: {fileID: 0}
 | 
			
		||||
          m_ObjectArgumentAssemblyTypeName: 
 | 
			
		||||
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
 | 
			
		||||
          m_IntArgument: 0
 | 
			
		||||
          m_FloatArgument: 0
 | 
			
		||||
          m_StringArgument: 
 | 
			
		||||
 
 | 
			
		||||
@@ -129,9 +129,9 @@ namespace TON
 | 
			
		||||
            UIManager.Show<LoadingUI>(UIList.LoadingUI);
 | 
			
		||||
            await StageManager.Singleton.GetRankDataListAsync();
 | 
			
		||||
 | 
			
		||||
            UIManager.Show<RankingUI>(UIList.RankingUI);
 | 
			
		||||
            UIManager.Hide<LoadingUI>(UIList.LoadingUI);
 | 
			
		||||
 | 
			
		||||
            UIManager.Show<RankingUI>(UIList.RankingUI);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void OnClickShopButton()
 | 
			
		||||
 
 | 
			
		||||
@@ -16,8 +16,6 @@ namespace TON
 | 
			
		||||
        {
 | 
			
		||||
            yield return new WaitForSeconds(0.2f); // 0.2초 대기
 | 
			
		||||
 | 
			
		||||
            UIManager.Hide<TitleUI>(UIList.TitleUI);
 | 
			
		||||
 | 
			
		||||
            // 플레이어가 가지고 있는 캐릭터들의 데이터 불러옴
 | 
			
		||||
            PlayerData player = PlayerDataManager.Singleton.player;
 | 
			
		||||
 | 
			
		||||
@@ -33,6 +31,8 @@ namespace TON
 | 
			
		||||
                    Main.Singleton.ChangeScene(SceneType.Lobby);
 | 
			
		||||
                });
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            UIManager.Hide<TitleUI>(UIList.TitleUI);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        public void OnClickExitButton()
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user