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56d764db21eafc1bf5ec3ad3b75578d346ef15c1
ScreenCapture
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BuildScript.csusing UnityEditor; using System.Linq; public class BuildScript { public static void PerformBuild() { string[] scenes = EditorBuildSettings.scenes .Where(s => s.enabled) .Select(s => s.path)
cooney
56d764db21
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Add Assets/Editor/BuildScript.csusing UnityEditor; using System.Linq; public class BuildScript { public static void PerformBuild() { string[] scenes = EditorBuildSettings.scenes .Where(s => s.enabled) .Select(s => s.path)
2026-04-02 21:38:22 +09:00
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