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ScreenCapture/Builds/macOS/Screen Capture.app/Contents/Info.plist

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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>Screen Capture</string>
<key>CFBundleGetInfoString</key>
<string>Unity Player version 6000.2.15f1 (0707b6d1e918). (c) 2005-2025 Unity Technologies. All rights reserved.</string>
<key>CFBundleIconFile</key>
<string>PlayerIcon.icns</string>
<key>CFBundleIdentifier</key>
<string>com.DefaultCompany.2D-URP</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>Screen Capture</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSupportedPlatforms</key>
<array>
<string>MacOSX</string>
</array>
<key>CFBundleVersion</key>
<string>0</string>
<key>LSApplicationCategoryType</key>
<string>public.app-category.games</string>
<key>LSMinimumSystemVersion</key>
<string>11.0</string>
<key>NSAppTransportSecurity</key>
<dict>
<key>NSAllowsArbitraryLoads</key>
<true />
</dict>
<key>NSMainNibFile</key>
<string>MainMenu</string>
<key>NSPrincipalClass</key>
<string>PlayerApplication</string>
<key>UnityBuildNumber</key>
<string>0707b6d1e918</string>
</dict>
</plist>