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2 Commits

Author SHA1 Message Date
cooney 4e4d50985e Update Assets/Editor/BuildScript.cs
Final Unity Check / check (push) Has started running
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2026-04-02 21:39:03 +09:00
cooney 56d764db21 Add Assets/Editor/BuildScript.csusing UnityEditor; using System.Linq; public class BuildScript { public static void PerformBuild() { string[] scenes = EditorBuildSettings.scenes .Where(s => s.enabled) .Select(s => s.path)
Final Unity Check / check (push) Successful in 4s
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2026-04-02 21:38:22 +09:00
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