Update .gitea/workflows/build.yaml
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This commit is contained in:
2026-04-02 01:26:06 +09:00
parent 60c320d0c1
commit ff4e932646

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@@ -15,19 +15,19 @@ jobs:
- name: Checkout code - name: Checkout code
uses: actions/checkout@v4 uses: actions/checkout@v4
- name: Build Project - name: Build Project (The Last Strike)
uses: game-ci/unity-builder@v4 run: |
env: # 1. 작업장 권한 강제 부여 (Check)
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} sudo chmod -R 777 .
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} # 2. 생 도커로 빌드 (파일 경로 꼬임 원천 차단) (Check)
with: docker run --rm \
targetPlatform: ${{ matrix.targetPlatform }} -v $(pwd):/project \
versioning: Semantic -e UNITY_LICENSE="${{ secrets.UNITY_LICENSE }}" \
buildName: MyGame-${{ matrix.targetPlatform }} -e UNITY_EMAIL="${{ secrets.UNITY_EMAIL }}" \
allowDirtyBuild: true -e UNITY_PASSWORD="${{ secrets.UNITY_PASSWORD }}" \
# 컨테이너 격리를 쓰지 않고 서버 자원을 직접 쓰게 시도 (Check) unityci/editor:ubuntu-6000.2.15f1-windows-mono-3 \
containerUser: "root" /bin/bash -c "unity-editor -batchmode -quit -projectPath /project -buildTarget StandaloneWindows64 -buildWindows64Player /project/build/StandaloneWindows64/MyGame.exe"
- name: Upload Artifact - name: Upload Artifact
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4