From ff4e9326466eacffe72a106914c079fa338accd5 Mon Sep 17 00:00:00 2001 From: cooney Date: Thu, 2 Apr 2026 01:26:06 +0900 Subject: [PATCH] Update .gitea/workflows/build.yaml --- .gitea/workflows/build.yaml | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/.gitea/workflows/build.yaml b/.gitea/workflows/build.yaml index 722ce42..730d9c4 100644 --- a/.gitea/workflows/build.yaml +++ b/.gitea/workflows/build.yaml @@ -15,19 +15,19 @@ jobs: - name: Checkout code uses: actions/checkout@v4 - - name: Build Project - uses: game-ci/unity-builder@v4 - env: - UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} - UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} - UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} - with: - targetPlatform: ${{ matrix.targetPlatform }} - versioning: Semantic - buildName: MyGame-${{ matrix.targetPlatform }} - allowDirtyBuild: true - # 컨테이너 격리를 쓰지 않고 서버 자원을 직접 쓰게 시도 (Check) - containerUser: "root" + - name: Build Project (The Last Strike) + run: | + # 1. 작업장 권한 강제 부여 (Check) + sudo chmod -R 777 . + + # 2. 생 도커로 빌드 (파일 경로 꼬임 원천 차단) (Check) + docker run --rm \ + -v $(pwd):/project \ + -e UNITY_LICENSE="${{ secrets.UNITY_LICENSE }}" \ + -e UNITY_EMAIL="${{ secrets.UNITY_EMAIL }}" \ + -e UNITY_PASSWORD="${{ secrets.UNITY_PASSWORD }}" \ + unityci/editor:ubuntu-6000.2.15f1-windows-mono-3 \ + /bin/bash -c "unity-editor -batchmode -quit -projectPath /project -buildTarget StandaloneWindows64 -buildWindows64Player /project/build/StandaloneWindows64/MyGame.exe" - name: Upload Artifact uses: actions/upload-artifact@v4