URP 제거 및 유니티짱 에셋 추가

This commit is contained in:
2026-01-19 21:40:39 +09:00
parent 0217f81b83
commit accf9c1287
1034 changed files with 115053 additions and 244 deletions

View File

@@ -2,10 +2,14 @@ using UnityEngine;
public class Managers : MonoBehaviour
{
static Managers s_instance; // static으로 유일성 보장
public static Managers Instance { get { Init(); return s_instance; } } // 유일한 매니저를 가져온다.
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
// 초기화
Init();
}
// Update is called once per frame
@@ -13,4 +17,21 @@ public class Managers : MonoBehaviour
{
}
static void Init()
{
if (s_instance == null)
{
GameObject go = GameObject.Find("@Managers");
if (go == null)
{
go = new GameObject("@Managers");
go.AddComponent<Managers>();
}
DontDestroyOnLoad(go);
s_instance = go.GetComponent<Managers>();
}
}
}

View File

@@ -0,0 +1,16 @@
using UnityEngine;
public class Player : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
Managers mg = Managers.Instance;
}
// Update is called once per frame
void Update()
{
}
}

View File

@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: e77a5909a15b92544bcd0b48ddd60059