30 lines
618 B
C#
30 lines
618 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace TON
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{
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public class SkillSettingUI_SkillSlot : MonoBehaviour
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{
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public GameObject skillImage;
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public GameObject lockerImage;
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public void Initalize()
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{
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// 스킬 이미지 세팅하기
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// skillImage = GetComponent<GameObject>();
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}
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public void SelectedSlot()
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{
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lockerImage.SetActive(true);
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}
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public void UnselectedSlot()
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{
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lockerImage.SetActive(false);
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}
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}
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}
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