using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace TON { public class SkillSettingUI_SkillSlot : MonoBehaviour { public GameObject skillImage; public GameObject lockerImage; public void Initalize() { // 스킬 이미지 세팅하기 // skillImage = GetComponent(); } public void SelectedSlot() { lockerImage.SetActive(true); } public void UnselectedSlot() { lockerImage.SetActive(false); } } }