23 lines
410 B
C#
23 lines
410 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace TON
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{
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[System.Serializable]
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public class UserSkillData
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{
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public string slot_1;
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public string slot_2;
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public string slot_3;
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public UserSkillData()
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{
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slot_1 = "K0001";
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slot_2 = string.Empty;
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slot_3 = string.Empty;
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}
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}
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}
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