15 lines
298 B
C#
15 lines
298 B
C#
namespace Assets.PixelFantasy.PixelMonsters.Common.Scripts
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{
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/// <summary>
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/// Animation state. The same parameter controls animation transitions.
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/// </summary>
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public enum MonsterState
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{
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Idle,
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Ready,
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Walk,
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Run,
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Jump,
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Die
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}
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} |