Files
M-Gameton-06/Gameton-06/Assets/Gameton/Scripts/UI/RouletteSpin/RoulettePresenter.cs
2025-06-27 00:56:39 +09:00

33 lines
751 B
C#

using System.Collections;
using System.Collections.Generic;
using UniRx;
using UnityEngine;
namespace TON
{
public class RoulettePresenter : MonoBehaviour
{
private PlayerDataManager playerDataManager;
// ReactiveProperty
private void Awake()
{
// 싱글톤으로 PlayerDataManager 접근
playerDataManager = PlayerDataManager.Singleton;
if (playerDataManager == null)
{
Debug.LogError("PlayerDataManager가 초기화되지 않았습니다.");
}
// Todo : UI 바인딩
}
// 재화 획득 메서드
public void InsertRouletteResult()
{
}
}
}