Files

23 lines
410 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace TON
{
[System.Serializable]
public class UserSkillData
{
public string slot_1;
public string slot_2;
public string slot_3;
public UserSkillData()
{
slot_1 = "K0001";
slot_2 = string.Empty;
slot_3 = string.Empty;
}
}
}