인게임옵션 UI만 추가 프리팹으로 생성
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21
Gameton-06/Assets/Gameton/Scripts/UI/IngameOptionUI.cs
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21
Gameton-06/Assets/Gameton/Scripts/UI/IngameOptionUI.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace TON
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{
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public class IngameOptionUI : UIBase
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{
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// Start is called before the first frame update
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void Start()
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{
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UIManager.Show<IngameOptionUI>(UIList.IngameOptionUI);
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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}
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11
Gameton-06/Assets/Gameton/Scripts/UI/IngameOptionUI.cs.meta
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Gameton-06/Assets/Gameton/Scripts/UI/IngameOptionUI.cs.meta
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fileFormatVersion: 2
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guid: e7071f2c21ef22f4188e27a9d7b993b9
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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