From f365190ba459060a991e50ed98686ac51a22309a Mon Sep 17 00:00:00 2001 From: Mingu Kim Date: Tue, 4 Feb 2025 19:50:11 +0900 Subject: [PATCH] =?UTF-8?q?=EC=9D=B8=EA=B2=8C=EC=9E=84=EC=98=B5=EC=85=98?= =?UTF-8?q?=20UI=EB=A7=8C=20=EC=B6=94=EA=B0=80=20=ED=94=84=EB=A6=AC?= =?UTF-8?q?=ED=8C=B9=EC=9C=BC=EB=A1=9C=20=EC=83=9D=EC=84=B1?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Gameton/Scripts/UI/IngameOptionUI.cs | 21 +++++++++++++++++++ .../Gameton/Scripts/UI/IngameOptionUI.cs.meta | 11 ++++++++++ 2 files changed, 32 insertions(+) create mode 100644 Gameton-06/Assets/Gameton/Scripts/UI/IngameOptionUI.cs create mode 100644 Gameton-06/Assets/Gameton/Scripts/UI/IngameOptionUI.cs.meta diff --git a/Gameton-06/Assets/Gameton/Scripts/UI/IngameOptionUI.cs b/Gameton-06/Assets/Gameton/Scripts/UI/IngameOptionUI.cs new file mode 100644 index 00000000..06f34366 --- /dev/null +++ b/Gameton-06/Assets/Gameton/Scripts/UI/IngameOptionUI.cs @@ -0,0 +1,21 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace TON +{ + public class IngameOptionUI : UIBase + { + // Start is called before the first frame update + void Start() + { + UIManager.Show(UIList.IngameOptionUI); + } + + // Update is called once per frame + void Update() + { + + } + } +} diff --git a/Gameton-06/Assets/Gameton/Scripts/UI/IngameOptionUI.cs.meta b/Gameton-06/Assets/Gameton/Scripts/UI/IngameOptionUI.cs.meta new file mode 100644 index 00000000..1a091c24 --- /dev/null +++ b/Gameton-06/Assets/Gameton/Scripts/UI/IngameOptionUI.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e7071f2c21ef22f4188e27a9d7b993b9 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: