feat: 가이드 UI 추가
This commit is contained in:
BIN
Gameton-06/Assets/Gameton/Art/Background/guide_background.png
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Gameton-06/Assets/Gameton/Art/Background/guide_background.png
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||||||
|
m_FloatArgument: 0
|
||||||
|
m_StringArgument:
|
||||||
|
m_BoolArgument: 0
|
||||||
|
m_CallState: 2
|
||||||
--- !u!1 &5426929640035509910
|
--- !u!1 &5426929640035509910
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|||||||
@@ -27,6 +27,7 @@ namespace TON
|
|||||||
GameWinUI, // 게임 오버 및 클리어 시 노출되는 UI
|
GameWinUI, // 게임 오버 및 클리어 시 노출되는 UI
|
||||||
PauseUI, // 일시중지 버튼 선택 시 노출되는 UI
|
PauseUI, // 일시중지 버튼 선택 시 노출되는 UI
|
||||||
GoldPopup,
|
GoldPopup,
|
||||||
|
GuideUI,
|
||||||
|
|
||||||
POPUP_END,
|
POPUP_END,
|
||||||
}
|
}
|
||||||
|
|||||||
47
Gameton-06/Assets/Gameton/Scripts/UI/GuideUI.cs
Normal file
47
Gameton-06/Assets/Gameton/Scripts/UI/GuideUI.cs
Normal file
@@ -0,0 +1,47 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace TON
|
||||||
|
{
|
||||||
|
public class GuideUI : UIBase
|
||||||
|
{
|
||||||
|
[SerializeField] private List<GameObject> guideList = new List<GameObject>();
|
||||||
|
private int index = 0;
|
||||||
|
|
||||||
|
|
||||||
|
private void OnEnable()
|
||||||
|
{
|
||||||
|
index = 0;
|
||||||
|
|
||||||
|
ShowGuideObject();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDisable()
|
||||||
|
{
|
||||||
|
guideList.ForEach(guide => guide.SetActive(false));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ShowGuideObject()
|
||||||
|
{
|
||||||
|
if (index > 0)
|
||||||
|
{
|
||||||
|
guideList[index - 1].SetActive(false);
|
||||||
|
}
|
||||||
|
guideList[index].SetActive(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void HandleClickScreen()
|
||||||
|
{
|
||||||
|
if (index == guideList.Count)
|
||||||
|
{
|
||||||
|
UIManager.Hide<GuideUI>(UIList.GuideUI);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
index++;
|
||||||
|
ShowGuideObject();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Gameton-06/Assets/Gameton/Scripts/UI/GuideUI.cs.meta
Normal file
11
Gameton-06/Assets/Gameton/Scripts/UI/GuideUI.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0660ed70b99bd664ead23cc2ec33dbd2
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -134,5 +134,15 @@ namespace TON
|
|||||||
// TODO: 상점 UI 추가
|
// TODO: 상점 UI 추가
|
||||||
// 상점은 Scene으로 전환하자.
|
// 상점은 Scene으로 전환하자.
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void OnClickRouletteButton()
|
||||||
|
{
|
||||||
|
// TODO: 룰렛 UI 추가가
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnClickGuideButton()
|
||||||
|
{
|
||||||
|
UIManager.Show<GuideUI>(UIList.GuideUI);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user