feat: 가이드 UI 추가
This commit is contained in:
BIN
Gameton-06/Assets/Gameton/Art/Background/guide_background.png
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Gameton-06/Assets/Gameton/Art/Background/guide_background.png
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Gameton-06/Assets/Gameton/Art/Guide/guide_text_3.png
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Normal file
3002
Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.GuideUI.prefab
Normal file
File diff suppressed because it is too large
Load Diff
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@@ -27,6 +27,7 @@ namespace TON
|
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GameWinUI, // 게임 오버 및 클리어 시 노출되는 UI
|
||||
PauseUI, // 일시중지 버튼 선택 시 노출되는 UI
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GoldPopup,
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||||
GuideUI,
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POPUP_END,
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}
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47
Gameton-06/Assets/Gameton/Scripts/UI/GuideUI.cs
Normal file
47
Gameton-06/Assets/Gameton/Scripts/UI/GuideUI.cs
Normal file
@@ -0,0 +1,47 @@
|
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using System.Collections;
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using System.Collections.Generic;
|
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using UnityEngine;
|
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|
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namespace TON
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{
|
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public class GuideUI : UIBase
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{
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[SerializeField] private List<GameObject> guideList = new List<GameObject>();
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private int index = 0;
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private void OnEnable()
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{
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index = 0;
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ShowGuideObject();
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}
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private void OnDisable()
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{
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guideList.ForEach(guide => guide.SetActive(false));
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}
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private void ShowGuideObject()
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{
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if (index > 0)
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{
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guideList[index - 1].SetActive(false);
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}
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guideList[index].SetActive(true);
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}
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public void HandleClickScreen()
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{
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if (index == guideList.Count)
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{
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UIManager.Hide<GuideUI>(UIList.GuideUI);
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return;
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}
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index++;
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ShowGuideObject();
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}
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}
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}
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11
Gameton-06/Assets/Gameton/Scripts/UI/GuideUI.cs.meta
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Gameton-06/Assets/Gameton/Scripts/UI/GuideUI.cs.meta
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// TODO: 상점 UI 추가
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// 상점은 Scene으로 전환하자.
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}
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public void OnClickRouletteButton()
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{
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// TODO: 룰렛 UI 추가가
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}
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public void OnClickGuideButton()
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{
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UIManager.Show<GuideUI>(UIList.GuideUI);
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}
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}
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}
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Reference in New Issue
Block a user