스킬 이미지 연동부분 적용

This commit is contained in:
aube.lee
2025-02-11 09:46:55 +09:00
parent a928c170cc
commit d25d2b8c2c
3 changed files with 138 additions and 38 deletions

View File

@@ -173,7 +173,7 @@ MonoBehaviour:
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_fontStyle: 1
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
@@ -268,7 +268,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 0.4669811, b: 0.4669811, a: 1}
m_Color: {r: 0.1792453, g: 0.1792453, b: 0.1792453, a: 0.78039217}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
@@ -331,10 +331,10 @@ RectTransform:
m_Children: []
m_Father: {fileID: 3622686016877026920}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: -80, y: 50}
m_SizeDelta: {x: -80, y: -80}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8744157009323514992
CanvasRenderer:
@@ -364,7 +364,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Sprite: {fileID: 21300000, guid: 5b4b413a992e84746ae4f88cfa896976, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@@ -569,37 +569,20 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 35c94c75c6e511048b4a77d3682e1f85, type: 3}
m_Name:
m_EditorClassIdentifier:
skillData:
id:
name:
mpConsumption: 0
damage: 0
coolDown: 0
slotNumber: 0
requiredLevel: 0
coolTimeText: {fileID: 1353060829719948495}
coolTimeDimd: {fileID: 561526979871276618}
skillIcon: {fileID: 4450630482936255251}
lockImage: {fileID: 9104780789004064627}
skillSprite:
keys:
- K0001
- K0002
- K0003
- K0004
- K0005
- K0006
- K0007
- K0008
values:
- Value: {fileID: 21300000, guid: 0c6802c457ef3a049babd141698d0763, type: 3}
- Value: {fileID: 21300000, guid: dbd065e74e8e2f840a037a91d8ac8b08, type: 3}
- Value: {fileID: 0}
- Value: {fileID: 0}
- Value: {fileID: 0}
- Value: {fileID: 0}
- Value: {fileID: 21300000, guid: 373fbf69075cebf46992176be6e81b0e, type: 3}
- Value: {fileID: 0}
skillBase:
<SkillData>k__BackingField:
id:
name:
mpConsumption: 0
damage: 0
coolDown: 0
slotNumber: 0
requiredLevel: 0
<CurrentCoolDown>k__BackingField: 0
--- !u!1 &9104780789004064627
GameObject:
m_ObjectHideFlags: 0