fix: 캐릭터 레벨업시 공격력, 방어력 증가하지 않는 버그 수정

This commit is contained in:
aube.lee
2025-03-03 18:14:24 +09:00
parent f075e2b231
commit d18dc18387
3 changed files with 14 additions and 13 deletions

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@@ -77,8 +77,8 @@ namespace TON
characterHp.text = $"{player.hp}";
characterMp.text = $"{player.mp}";
characterLevel.text = $"Lv {player.level}";
characterAttck.text = $"{player.attackPower}";
characterDefence.text = $"{player.defensivePower}";
characterAttck.text = $"{Mathf.RoundToInt(player.attackPower)}";
characterDefence.text = $"{Mathf.RoundToInt(player.defensivePower)}";
characterCritical.text = $"{player.critical}";
characterExp.text = $"{player.experience}/{PlayerDataManager.Singleton.requireLevelUpExp}";