fix: 캐릭터 레벨업시 공격력, 방어력 증가하지 않는 버그 수정
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@@ -77,8 +77,8 @@ namespace TON
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characterHp.text = $"{player.hp}";
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characterMp.text = $"{player.mp}";
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characterLevel.text = $"Lv {player.level}";
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characterAttck.text = $"{player.attackPower}";
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characterDefence.text = $"{player.defensivePower}";
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characterAttck.text = $"{Mathf.RoundToInt(player.attackPower)}";
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characterDefence.text = $"{Mathf.RoundToInt(player.defensivePower)}";
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characterCritical.text = $"{player.critical}";
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characterExp.text = $"{player.experience}/{PlayerDataManager.Singleton.requireLevelUpExp}";
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