빌드로 인해 player.json 제거 및 몬스터 Debug모드 삭제
This commit is contained in:
@@ -1,20 +0,0 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace TON
|
||||
{
|
||||
public partial class MonsterBase
|
||||
{
|
||||
private void OnGUI()
|
||||
{
|
||||
if (GUILayout.Button("Hit"))
|
||||
{
|
||||
ApplyDamage(1);
|
||||
}
|
||||
|
||||
if (GUILayout.Button("Dead"))
|
||||
{
|
||||
ApplyDamage(1000000000);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: be351d22396005d4bbcd8a3e72592f75
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user