UI 프리팹 해상도 수정
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18
Gameton-06/Assets/Gameton/Scripts/UI/PauseUI.cs
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18
Gameton-06/Assets/Gameton/Scripts/UI/PauseUI.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace TON
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{
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public class PauseUI : UIBase
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{
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public void OnPressPause()
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{
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UIManager.Show<PauseUI>(UIList.PauseUI);
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Debug.Log("버튼 클릭");
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Time.timeScale = 0f;
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}
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}
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}
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11
Gameton-06/Assets/Gameton/Scripts/UI/PauseUI.cs.meta
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11
Gameton-06/Assets/Gameton/Scripts/UI/PauseUI.cs.meta
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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