UI 프리팹 해상도 수정
This commit is contained in:
@@ -276,10 +276,10 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
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@@ -1474,10 +1474,10 @@ MonoBehaviour:
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@@ -65,7 +65,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_text: Option Icon Change
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m_text: Pause Icon Change
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@@ -281,7 +281,7 @@ GameObject:
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- component: {fileID: 5060126576529577030}
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m_Name: OptionButton
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m_Name: PauseButton
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@@ -304,7 +304,7 @@ RectTransform:
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--- !u!222 &2800419191577383493
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@@ -388,7 +388,19 @@ MonoBehaviour:
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m_OnClick:
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m_TargetAssemblyTypeName: TON.PauseUI, Assembly-CSharp
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m_MethodName: OnPressPause
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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@@ -467,10 +479,10 @@ MonoBehaviour:
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@@ -664,7 +676,7 @@ RectTransform:
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@@ -798,7 +810,7 @@ RectTransform:
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@@ -873,7 +885,7 @@ RectTransform:
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@@ -950,7 +962,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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@@ -948,7 +948,7 @@ GameObject:
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- component: {fileID: 5432795212265071098}
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m_Layer: 5
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m_Name: GameWinText
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m_Name: GamePauseText
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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@@ -1350,6 +1350,7 @@ GameObject:
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m_Layer: 5
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m_Name: UI.PauseUI
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m_TagString: Untagged
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@@ -1415,10 +1416,10 @@ MonoBehaviour:
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@@ -1443,3 +1444,15 @@ MonoBehaviour:
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@@ -255,7 +255,7 @@ MonoBehaviour:
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MonoBehaviour:
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File diff suppressed because it is too large
Load Diff
@@ -15,6 +15,11 @@ namespace TON
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ControllerUI,
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LobbyUI,
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LogUI,
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GameOverUI,
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GameWinUI,
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PauseUI,
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PANEL_END,
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8
Gameton-06/Assets/Gameton/Scripts/Monster.meta
Normal file
8
Gameton-06/Assets/Gameton/Scripts/Monster.meta
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@@ -0,0 +1,8 @@
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userData:
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assetBundleVariant:
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18
Gameton-06/Assets/Gameton/Scripts/UI/PauseUI.cs
Normal file
18
Gameton-06/Assets/Gameton/Scripts/UI/PauseUI.cs
Normal file
@@ -0,0 +1,18 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace TON
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{
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public class PauseUI : UIBase
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{
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public void OnPressPause()
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{
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UIManager.Show<PauseUI>(UIList.PauseUI);
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Debug.Log("버튼 클릭");
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Time.timeScale = 0f;
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}
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}
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}
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11
Gameton-06/Assets/Gameton/Scripts/UI/PauseUI.cs.meta
Normal file
11
Gameton-06/Assets/Gameton/Scripts/UI/PauseUI.cs.meta
Normal file
@@ -0,0 +1,11 @@
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