fix: using UnityEditor 수정

This commit is contained in:
aube.lee
2025-02-26 11:23:54 +09:00
parent c8059ce769
commit 6870d2c29d
2 changed files with 5 additions and 2 deletions

View File

@@ -1,9 +1,13 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace TON
{
public class SingletonBase<T> : MonoBehaviour where T : class

View File

@@ -1,7 +1,6 @@
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEditor.SceneManagement;
using UnityEngine;
using UnityEngine.Assertions;
using UnityEngine.UI;