feat: lobby UI 수정
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@@ -147,7 +147,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: a01d7b02d73117f40984d969f8336d0b, type: 3}
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m_Sprite: {fileID: 21300000, guid: 9eb85fec5c1d7774ea737136885f6d39, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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@@ -1485,7 +1485,8 @@ RectTransform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children:
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- {fileID: 5948703318863632628}
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m_Father: {fileID: 2448940093655542050}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0}
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@@ -1521,7 +1522,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 1d157953f95c80a4d9b66e08a2c4bbc2, type: 3}
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m_Sprite: {fileID: 21300000, guid: 28735abf4eacaec458450ce7004928a4, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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@@ -1560,10 +1561,10 @@ MonoBehaviour:
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m_ColorMultiplier: 1
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m_FadeDuration: 0.1
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m_SpriteState:
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m_HighlightedSprite: {fileID: 21300000, guid: 1d157953f95c80a4d9b66e08a2c4bbc2, type: 3}
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m_PressedSprite: {fileID: 21300000, guid: 8f105ebb81f87f94191f8b496e2103be, type: 3}
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m_SelectedSprite: {fileID: 21300000, guid: 1d157953f95c80a4d9b66e08a2c4bbc2, type: 3}
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m_DisabledSprite: {fileID: 21300000, guid: 1d157953f95c80a4d9b66e08a2c4bbc2, type: 3}
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m_HighlightedSprite: {fileID: 21300000, guid: 28735abf4eacaec458450ce7004928a4, type: 3}
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m_PressedSprite: {fileID: 21300000, guid: 07df0680defd2294caaf1fa6396450f0, type: 3}
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m_SelectedSprite: {fileID: 21300000, guid: 28735abf4eacaec458450ce7004928a4, type: 3}
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m_DisabledSprite: {fileID: 21300000, guid: 28735abf4eacaec458450ce7004928a4, type: 3}
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m_AnimationTriggers:
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m_NormalTrigger: Normal
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m_HighlightedTrigger: Highlighted
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@@ -1746,7 +1747,6 @@ RectTransform:
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m_Children:
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- {fileID: 7291998235483755997}
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- {fileID: 2139395093886417979}
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- {fileID: 5948703318863632628}
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m_Father: {fileID: 8856578722473345802}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0}
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@@ -3220,13 +3220,13 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5022332146818450050}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 2875155640374474961}
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m_Father: {fileID: 2448940093655542050}
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m_Father: {fileID: 2139395093886417979}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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