From 64f471e0ee04db3584a1cd133f0206a9f6250394 Mon Sep 17 00:00:00 2001 From: "aube.lee" Date: Thu, 27 Feb 2025 21:33:16 +0900 Subject: [PATCH] =?UTF-8?q?feat:=20lobby=20UI=20=EC=88=98=EC=A0=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Gameton/Art/UI Image/big_PLAY.png.meta | 16 +++++++-------- .../Art/UI Image/big_PLAY_push.png.meta | 16 +++++++-------- .../Gameton/Art/UI Image/question.png.meta | 16 +++++++-------- .../Gameton/Art/UI Image/ranking.png.meta | 16 +++++++-------- .../Art/UI Image/ranking_push.png.meta | 16 +++++++-------- .../Resources/UI/Prefabs/UI.LobbyUI.prefab | 20 +++++++++---------- .../Gameton/Scripts/UI/LobbyUI_StagePage.cs | 4 ++-- 7 files changed, 52 insertions(+), 52 deletions(-) diff --git a/Gameton-06/Assets/Gameton/Art/UI Image/big_PLAY.png.meta b/Gameton-06/Assets/Gameton/Art/UI Image/big_PLAY.png.meta index c56e6692..5abf4fc4 100644 --- a/Gameton-06/Assets/Gameton/Art/UI Image/big_PLAY.png.meta +++ b/Gameton-06/Assets/Gameton/Art/UI Image/big_PLAY.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -52,9 +52,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -125,7 +125,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Gameton-06/Assets/Gameton/Art/UI Image/big_PLAY_push.png.meta b/Gameton-06/Assets/Gameton/Art/UI Image/big_PLAY_push.png.meta index a0783ead..15ecc756 100644 --- a/Gameton-06/Assets/Gameton/Art/UI Image/big_PLAY_push.png.meta +++ b/Gameton-06/Assets/Gameton/Art/UI Image/big_PLAY_push.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -52,9 +52,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -125,7 +125,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Gameton-06/Assets/Gameton/Art/UI Image/question.png.meta b/Gameton-06/Assets/Gameton/Art/UI Image/question.png.meta index 8fb9428c..281bcc67 100644 --- a/Gameton-06/Assets/Gameton/Art/UI Image/question.png.meta +++ b/Gameton-06/Assets/Gameton/Art/UI Image/question.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -52,9 +52,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -125,7 +125,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Gameton-06/Assets/Gameton/Art/UI Image/ranking.png.meta b/Gameton-06/Assets/Gameton/Art/UI Image/ranking.png.meta index edb163b3..c55687f7 100644 --- a/Gameton-06/Assets/Gameton/Art/UI Image/ranking.png.meta +++ b/Gameton-06/Assets/Gameton/Art/UI Image/ranking.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -52,9 +52,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -125,7 +125,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Gameton-06/Assets/Gameton/Art/UI Image/ranking_push.png.meta b/Gameton-06/Assets/Gameton/Art/UI Image/ranking_push.png.meta index 0f7fdf8c..d058f331 100644 --- a/Gameton-06/Assets/Gameton/Art/UI Image/ranking_push.png.meta +++ b/Gameton-06/Assets/Gameton/Art/UI Image/ranking_push.png.meta @@ -6,7 +6,7 @@ TextureImporter: serializedVersion: 13 mipmaps: mipMapMode: 0 - enableMipMap: 1 + enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 @@ -37,13 +37,13 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 0 - wrapV: 0 + wrapU: 1 + wrapV: 1 wrapW: 0 - nPOTScale: 1 + nPOTScale: 0 lightmap: 0 compressionQuality: 50 - spriteMode: 0 + spriteMode: 1 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 @@ -52,9 +52,9 @@ TextureImporter: spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 - alphaIsTransparency: 0 + alphaIsTransparency: 1 spriteTessellationDetail: -1 - textureType: 0 + textureType: 8 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 @@ -125,7 +125,7 @@ TextureImporter: outline: [] physicsShape: [] bones: [] - spriteID: + spriteID: 5e97eb03825dee720800000000000000 internalID: 0 vertices: [] indices: diff --git a/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.LobbyUI.prefab b/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.LobbyUI.prefab index 3b0dd6d4..ca0fe551 100644 --- a/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.LobbyUI.prefab +++ b/Gameton-06/Assets/Gameton/Resources/UI/Prefabs/UI.LobbyUI.prefab @@ -147,7 +147,7 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 21300000, guid: a01d7b02d73117f40984d969f8336d0b, type: 3} + m_Sprite: {fileID: 21300000, guid: 9eb85fec5c1d7774ea737136885f6d39, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -1485,7 +1485,8 @@ RectTransform: m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 5948703318863632628} m_Father: {fileID: 2448940093655542050} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} @@ -1521,7 +1522,7 @@ MonoBehaviour: m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] - m_Sprite: {fileID: 21300000, guid: 1d157953f95c80a4d9b66e08a2c4bbc2, type: 3} + m_Sprite: {fileID: 21300000, guid: 28735abf4eacaec458450ce7004928a4, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -1560,10 +1561,10 @@ MonoBehaviour: m_ColorMultiplier: 1 m_FadeDuration: 0.1 m_SpriteState: - m_HighlightedSprite: {fileID: 21300000, guid: 1d157953f95c80a4d9b66e08a2c4bbc2, type: 3} - m_PressedSprite: {fileID: 21300000, guid: 8f105ebb81f87f94191f8b496e2103be, type: 3} - m_SelectedSprite: {fileID: 21300000, guid: 1d157953f95c80a4d9b66e08a2c4bbc2, type: 3} - m_DisabledSprite: {fileID: 21300000, guid: 1d157953f95c80a4d9b66e08a2c4bbc2, type: 3} + m_HighlightedSprite: {fileID: 21300000, guid: 28735abf4eacaec458450ce7004928a4, type: 3} + m_PressedSprite: {fileID: 21300000, guid: 07df0680defd2294caaf1fa6396450f0, type: 3} + m_SelectedSprite: {fileID: 21300000, guid: 28735abf4eacaec458450ce7004928a4, type: 3} + m_DisabledSprite: {fileID: 21300000, guid: 28735abf4eacaec458450ce7004928a4, type: 3} m_AnimationTriggers: m_NormalTrigger: Normal m_HighlightedTrigger: Highlighted @@ -1746,7 +1747,6 @@ RectTransform: m_Children: - {fileID: 7291998235483755997} - {fileID: 2139395093886417979} - - {fileID: 5948703318863632628} m_Father: {fileID: 8856578722473345802} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0} @@ -3220,13 +3220,13 @@ RectTransform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5022332146818450050} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2875155640374474961} - m_Father: {fileID: 2448940093655542050} + m_Father: {fileID: 2139395093886417979} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} diff --git a/Gameton-06/Assets/Gameton/Scripts/UI/LobbyUI_StagePage.cs b/Gameton-06/Assets/Gameton/Scripts/UI/LobbyUI_StagePage.cs index 019cf3ab..6e1fe184 100644 --- a/Gameton-06/Assets/Gameton/Scripts/UI/LobbyUI_StagePage.cs +++ b/Gameton-06/Assets/Gameton/Scripts/UI/LobbyUI_StagePage.cs @@ -36,8 +36,8 @@ namespace TON stageEntryButton.interactable = true; } - bestStageClearDict = StageManager.Singleton.bestStageClearDict; - stageClearData = bestStageClearDict.GetValueOrDefault(stageId, null); + // bestStageClearDict = StageManager.Singleton.bestStageClearDict; + // stageClearData = bestStageClearDict.GetValueOrDefault(stageId, null); SetStageImage(); // SetStageEntryInfo(index);