fix: 로비 레이아웃 밖으로 밀려나는 현상 수정

This commit is contained in:
aube.lee
2025-03-09 22:24:19 +09:00
parent 1517b1015b
commit 3e6f32b795

View File

@@ -2254,9 +2254,9 @@ RectTransform:
- {fileID: 2448940093655542050}
m_Father: {fileID: 4760497490744360200}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: 940, y: -40}
m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -100, y: -40}
m_SizeDelta: {x: 660, y: -260}
m_Pivot: {x: 1, y: 0.5}
--- !u!1 &3204152513616998047
@@ -2553,7 +2553,7 @@ MonoBehaviour:
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 1920, y: 1080}
m_ScreenMatchMode: 1
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0.5
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
@@ -2576,7 +2576,7 @@ MonoBehaviour:
m_BlockingObjects: 0
m_BlockingMask:
serializedVersion: 2
m_Bits: 55
m_Bits: 575
--- !u!114 &1707601040220393083
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -4141,9 +4141,9 @@ RectTransform:
- {fileID: 905340339734798737}
m_Father: {fileID: 4760497490744360200}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0}
m_AnchorMax: {x: 0.5, y: 1}
m_AnchoredPosition: {x: -840, y: -40}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 220, y: -40}
m_SizeDelta: {x: 910, y: -260}
m_Pivot: {x: 0, y: 0.5}
--- !u!1 &5311323319972475408