몬스터 코드 구조 변경
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@@ -13,7 +13,8 @@ namespace TON
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{
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if (other.CompareTag("Player"))
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{
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_monsterBase.Attack(other.gameObject);
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_monsterBase.SetTransition(new AttackState());
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// _monsterBase.Attack(other.gameObject);
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}
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}
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}
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