Files
Knight_Hollow/Assets/Scripts/Movement2D.cs
2025-06-08 21:45:12 +09:00

15 lines
304 B
C#

using UnityEngine;
public class Movement2D : MonoBehaviour
{
[SerializeField]
private float moveSpeed = 5f;
public Vector3 MoveDirection { get; set; } = Vector2.zero;
private void Update()
{
transform.position += MoveDirection * moveSpeed * Time.deltaTime;
}
}