씬에 물리 충돌 적용
This commit is contained in:
@@ -6,7 +6,7 @@ public class Movement2D : MonoBehaviour
|
||||
private float moveSpeed = 5f;
|
||||
|
||||
public Vector3 MoveDirection { get; set; } = Vector2.zero;
|
||||
|
||||
|
||||
private void Update()
|
||||
{
|
||||
transform.position += MoveDirection * moveSpeed * Time.deltaTime;
|
||||
|
||||
Reference in New Issue
Block a user