AttackState 구조 틀 생성

This commit is contained in:
Mingu Kim
2025-08-15 21:37:43 +09:00
parent f2a72a8aa2
commit 46c858c2a8

View File

@@ -201,3 +201,41 @@ public class JumpState : IState
return this; return this;
} }
} }
public class AttackState : IState
{
private PlayerMove _player;
private IdleState _idleState;
public AttackState(PlayerMove player)
{
_player = player;
}
public void Enter()
{
}
public void Update()
{
}
public void FixedUpdate()
{
}
public void Exit()
{
// _player.Animator.SetBool(PlayerMove.IsAttacking, false);
}
public IState CheckTransition()
{
// 공격이 종료됐을 때
// idle
return this;
}
}