39 lines
1.3 KiB
YAML
39 lines
1.3 KiB
YAML
name: Unity-Cross-Platform-Build
|
|
on: [push]
|
|
|
|
jobs:
|
|
build:
|
|
name: Build for ${{ matrix.targetPlatform }}
|
|
runs-on: ubuntu-latest
|
|
strategy:
|
|
fail-fast: false
|
|
matrix:
|
|
targetPlatform:
|
|
- StandaloneWindows64 # 윈도우용
|
|
- StandaloneOSX # 맥용
|
|
steps:
|
|
- name: Checkout code
|
|
uses: actions/checkout@v4
|
|
|
|
- name: Build Project (The Last Strike)
|
|
run: |
|
|
# 1. 경로 변환 방지 (Check)
|
|
export MSYS_NO_PATHCONV=1
|
|
|
|
# 2. 작업장 권한 강제 부여 (Check)
|
|
sudo chmod -R 777 .
|
|
|
|
# 3. 유니티가 절대 못 헷갈리게 경로를 '현재 폴더(.)'로 매핑 (Check)
|
|
docker run --rm \
|
|
-v "$(pwd):/project" \
|
|
-e UNITY_LICENSE="${{ secrets.UNITY_LICENSE }}" \
|
|
-e UNITY_EMAIL="${{ secrets.UNITY_EMAIL }}" \
|
|
-e UNITY_PASSWORD="${{ secrets.UNITY_PASSWORD }}" \
|
|
unityci/editor:ubuntu-6000.2.15f1-windows-mono-3 \
|
|
/bin/bash -c "cd /project && unity-editor -batchmode -quit -projectPath . -buildTarget StandaloneWindows64"
|
|
|
|
- name: Upload Artifact
|
|
uses: actions/upload-artifact@v4
|
|
with:
|
|
name: Build-${{ matrix.targetPlatform }}
|
|
path: build/${{ matrix.targetPlatform }} |