경로 선택 탐색기 팝업 기능 구현
- StandaloneFileBrowser 에셋을 활용한 방법 - dll을 활용한 방법 - 유니티 에디터 자체 기능을 활용한 방
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@@ -70,6 +70,7 @@ PlayerSettings:
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androidStartInFullscreen: 1
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androidRenderOutsideSafeArea: 1
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androidUseSwappy: 1
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androidDisplayOptions: 1
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androidBlitType: 0
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androidResizeableActivity: 1
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androidDefaultWindowWidth: 1920
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@@ -86,6 +87,7 @@ PlayerSettings:
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muteOtherAudioSources: 0
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Prepare IOS For Recording: 0
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Force IOS Speakers When Recording: 0
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audioSpatialExperience: 0
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deferSystemGesturesMode: 0
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hideHomeButton: 0
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submitAnalytics: 1
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@@ -272,6 +274,9 @@ PlayerSettings:
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AndroidBuildApkPerCpuArchitecture: 0
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AndroidTVCompatibility: 0
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AndroidIsGame: 1
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androidAppCategory: 3
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useAndroidAppCategory: 1
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androidAppCategoryOther:
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AndroidEnableTango: 0
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androidEnableBanner: 1
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androidUseLowAccuracyLocation: 0
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@@ -594,7 +599,7 @@ PlayerSettings:
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gcIncremental: 1
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gcWBarrierValidation: 0
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apiCompatibilityLevelPerPlatform: {}
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editorAssembliesCompatibilityLevel: 1
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editorAssembliesCompatibilityLevel: 2
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m_RenderingPath: 1
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m_MobileRenderingPath: 1
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metroPackageName: ScreenCapture
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@@ -671,7 +676,7 @@ PlayerSettings:
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hmiCpuConfiguration:
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hmiLogStartupTiming: 0
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qnxGraphicConfPath:
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apiCompatibilityLevel: 6
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apiCompatibilityLevel: 3
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captureStartupLogs: {}
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activeInputHandler: 1
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windowsGamepadBackendHint: 0
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@@ -689,3 +694,4 @@ PlayerSettings:
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androidVulkanDenyFilterList: []
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androidVulkanAllowFilterList: []
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androidVulkanDeviceFilterListAsset: {fileID: 0}
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d3d12DeviceFilterListAsset: {fileID: 0}
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