경로 선택 탐색기 팝업 기능 구현

- StandaloneFileBrowser 에셋을 활용한 방법
- dll을 활용한 방법
- 유니티 에디터 자체 기능을 활용한 방
This commit is contained in:
Mingu Kim
2025-12-10 23:28:31 +09:00
parent f0acbe21ad
commit c7d637383f
54 changed files with 3961 additions and 37 deletions

View File

@@ -409,7 +409,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: -20, y: -15.0000305}
m_AnchoredPosition: {x: -20, y: -15}
m_SizeDelta: {x: 300, y: -80}
m_Pivot: {x: 1, y: 0.5}
--- !u!114 &240954700
@@ -1880,7 +1880,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 60ebf93c4e7b5469f80592685f22f30b, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::DirectorySelect
fileDirectory:
selectedFolderPath:
--- !u!1 &1259274612
GameObject:
m_ObjectHideFlags: 0
@@ -2243,7 +2243,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 60ebf93c4e7b5469f80592685f22f30b, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::DirectorySelect
fileDirectory:
selectedFolderPath:
--- !u!1 &1507575551
GameObject:
m_ObjectHideFlags: 0
@@ -2441,7 +2441,7 @@ GameObject:
- component: {fileID: 1620218706}
- component: {fileID: 1620218705}
m_Layer: 5
m_Name: Btn Directory
m_Name: Btn Search
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -2511,7 +2511,19 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 1620218706}
m_OnClick:
m_PersistentCalls:
m_Calls: []
m_Calls:
- m_Target: {fileID: 1438379834}
m_TargetAssemblyTypeName: DirectorySelect, Assembly-CSharp
m_MethodName: Search
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!114 &1620218706
MonoBehaviour:
m_ObjectHideFlags: 0