스크린샷 촬영 시 캐릭터 애니메이션 추가 및 촬영 사운드 추가
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@@ -123,7 +123,14 @@
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</member>
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<member name="M:DG.Tweening.Core.Easing.EaseManager.Evaluate(DG.Tweening.Tween,System.Single,System.Single,System.Single,System.Single)">
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<summary>
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Returns a value between 0 and 1 (inclusive) based on the elapsed time and ease selected
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Returns a value between 0 and 1 (inclusive) based on the elapsed time and ease selected.
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Use this method if you don't care about <see cref="F:DG.Tweening.LoopType.Incremental"/>, otherwise use <see cref="M:DG.Tweening.Core.Easing.EaseManager.EvaluateUnclamped(DG.Tweening.Tween,System.Single,System.Single,System.Single,System.Single)"/>
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</summary>
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</member>
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<member name="M:DG.Tweening.Core.Easing.EaseManager.EvaluateUnclamped(DG.Tweening.Tween,System.Single,System.Single,System.Single,System.Single)">
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<summary>
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USE THIS FOR CUSTOM PLUGINS when you want to be able to use <see cref="F:DG.Tweening.LoopType.Incremental"/>.
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Returns a value that is from 0 to 1 if <see cref="T:DG.Tweening.LoopType"/> is not incremental, otherwise from 0 to (1 * completed loops)
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</summary>
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</member>
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<member name="M:DG.Tweening.Core.Easing.EaseManager.Evaluate(DG.Tweening.Ease,DG.Tweening.EaseFunction,System.Single,System.Single,System.Single,System.Single)">
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@@ -450,6 +457,14 @@
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<summary>If TRUE draws path gizmos in Unity Editor (if the gizmos button is active).
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Deactivate this if you want to avoid gizmos overhead while in Unity Editor</summary>
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</member>
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<member name="P:DG.Tweening.DOTween.tweenersCapacity">
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<summary>Gets/sets the max Tweeners capacity (automatically increased by DOTween when necessary).
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You can also set both Tweeners and Sequences capacity via the <see cref="M:DG.Tweening.DOTween.SetTweensCapacity(System.Int32,System.Int32)"/> static method</summary>
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</member>
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<member name="P:DG.Tweening.DOTween.sequencesCapacity">
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<summary>Gets/sets the max Sequences capacity (automatically increased by DOTween when necessary).
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You can also set both Tweeners and Sequences capacity via the <see cref="M:DG.Tweening.DOTween.SetTweensCapacity(System.Int32,System.Int32)"/> static method</summary>
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</member>
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<member name="F:DG.Tweening.DOTween.debugMode">
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<summary>If TRUE activates various debug options</summary>
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</member>
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@@ -1561,6 +1576,9 @@
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<summary>Returns TRUE if the tween is complete
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(silently fails and returns FALSE if the tween has been killed)</summary>
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</member>
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<member name="M:DG.Tweening.TweenExtensions.IsTimeScaleIndependent(DG.Tweening.Tween)">
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<summary>Returns TRUE if this tween was set to be timeScale independent via the <code>tween.SetUpdate</code> method</summary>
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</member>
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<member name="M:DG.Tweening.TweenExtensions.IsInitialized(DG.Tweening.Tween)">
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<summary>Returns TRUE if this tween has been initialized</summary>
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</member>
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