Files
MMORPG/Assets/Scripts/Scenes/BaseScene.cs

27 lines
625 B
C#

using UnityEngine;
using UnityEngine.EventSystems;
public abstract class BaseScene : MonoBehaviour
{
public Define.Scene SceneType { get; protected set; } = Define.Scene.Unknown;
void Awake()
{
Init();
}
protected virtual void Init()
{
// 더 이상 사용되지 않음
// GameObject.FindObjectOfType(typeof(EventSystem));
Object obj = GameObject.FindAnyObjectByType(typeof(EventSystem));
if (obj == null)
{
Managers.Resource.Instantiate("UI/EventSystem").name = "@EventSystem";
}
}
public abstract void Clear();
}