Files
MMORPG/Packages/com.unity.inputsystem/InputSystem/AssemblyInfo.cs
cooney ce83f21c93 UI 자동화를 위해 바인딩 기능 구현
- 유니티 에셋 인증 오류로 meta 재생성
2026-01-25 01:31:34 +09:00

25 lines
1.1 KiB
C#

using System.Reflection;
using System.Runtime.CompilerServices;
using UnityEngine.InputSystem;
[assembly: AssemblyVersion(InputSystem.kAssemblyVersion)]
[assembly: InternalsVisibleTo("Unity.InputSystem.TestFramework")]
[assembly: InternalsVisibleTo("Unity.InputSystem.Tests.Editor")]
[assembly: InternalsVisibleTo("Unity.InputSystem.Tests")]
[assembly: InternalsVisibleTo("Unity.InputSystem.IntegrationTests")]
[assembly: InternalsVisibleTo("Unity.InputSystem.ForUI")] // To avoid minor bump
[assembly: InternalsVisibleTo("Unity.AI.Assistant.Editor")]
[assembly: InternalsVisibleTo("Unity.InputSystem.EditorDevelopmentTools")]
namespace UnityEngine.InputSystem
{
public static partial class InputSystem
{
// Keep this in sync with "Packages/com.unity.inputsystem/package.json".
// NOTE: Unfortunately, System.Version doesn't use semantic versioning so we can't include
// "-preview" suffixes here.
internal const string kAssemblyVersion = "1.17.0";
internal const string kDocUrl = "https://docs.unity3d.com/Packages/com.unity.inputsystem@1.17";
}
}