플레이어 컨트롤러 추가 및 이동 및 회전 기능 구현중
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using UnityEngine;
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public class Player : MonoBehaviour
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{
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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Managers mg = Managers.Instance;
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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@@ -1,2 +0,0 @@
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fileFormatVersion: 2
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guid: e77a5909a15b92544bcd0b48ddd60059
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