플레이어 컨트롤러 추가 및 이동 및 회전 기능 구현중
This commit is contained in:
@@ -119,7 +119,99 @@ NavMeshSettings:
|
||||
debug:
|
||||
m_Flags: 0
|
||||
m_NavMeshData: {fileID: 0}
|
||||
--- !u!1001 &320592224
|
||||
--- !u!1 &330585543
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 330585546}
|
||||
- component: {fileID: 330585545}
|
||||
- component: {fileID: 330585544}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!81 &330585544
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 330585543}
|
||||
m_Enabled: 1
|
||||
--- !u!20 &330585545
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 330585543}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||
m_projectionMatrixMode: 1
|
||||
m_GateFitMode: 2
|
||||
m_FOVAxisMode: 0
|
||||
m_Iso: 200
|
||||
m_ShutterSpeed: 0.005
|
||||
m_Aperture: 16
|
||||
m_FocusDistance: 10
|
||||
m_FocalLength: 50
|
||||
m_BladeCount: 5
|
||||
m_Curvature: {x: 2, y: 11}
|
||||
m_BarrelClipping: 0.25
|
||||
m_Anamorphism: 0
|
||||
m_SensorSize: {x: 36, y: 24}
|
||||
m_LensShift: {x: 0, y: 0}
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
near clip plane: 0.3
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 0
|
||||
orthographic size: 5
|
||||
m_Depth: -1
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPath: -1
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_TargetDisplay: 0
|
||||
m_TargetEye: 3
|
||||
m_HDR: 1
|
||||
m_AllowMSAA: 1
|
||||
m_AllowDynamicResolution: 0
|
||||
m_ForceIntoRT: 0
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
--- !u!4 &330585546
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 330585543}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 1, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &335612651
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
@@ -129,7 +221,7 @@ PrefabInstance:
|
||||
m_Modifications:
|
||||
- target: {fileID: 100326, guid: 8f0565f23a2b58541a475bd3c1393052, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: unitychan
|
||||
value: Player
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 400326, guid: 8f0565f23a2b58541a475bd3c1393052, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
@@ -270,100 +362,29 @@ PrefabInstance:
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_AddedComponents:
|
||||
- targetCorrespondingSourceObject: {fileID: 100326, guid: 8f0565f23a2b58541a475bd3c1393052, type: 3}
|
||||
insertIndex: -1
|
||||
addedObject: {fileID: 335612653}
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 8f0565f23a2b58541a475bd3c1393052, type: 3}
|
||||
--- !u!1 &330585543
|
||||
--- !u!1 &335612652 stripped
|
||||
GameObject:
|
||||
m_CorrespondingSourceObject: {fileID: 100326, guid: 8f0565f23a2b58541a475bd3c1393052, type: 3}
|
||||
m_PrefabInstance: {fileID: 335612651}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!114 &335612653
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 330585546}
|
||||
- component: {fileID: 330585545}
|
||||
- component: {fileID: 330585544}
|
||||
m_Layer: 0
|
||||
m_Name: Main Camera
|
||||
m_TagString: MainCamera
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!81 &330585544
|
||||
AudioListener:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 330585543}
|
||||
m_GameObject: {fileID: 335612652}
|
||||
m_Enabled: 1
|
||||
--- !u!20 &330585545
|
||||
Camera:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 330585543}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 1
|
||||
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
|
||||
m_projectionMatrixMode: 1
|
||||
m_GateFitMode: 2
|
||||
m_FOVAxisMode: 0
|
||||
m_Iso: 200
|
||||
m_ShutterSpeed: 0.005
|
||||
m_Aperture: 16
|
||||
m_FocusDistance: 10
|
||||
m_FocalLength: 50
|
||||
m_BladeCount: 5
|
||||
m_Curvature: {x: 2, y: 11}
|
||||
m_BarrelClipping: 0.25
|
||||
m_Anamorphism: 0
|
||||
m_SensorSize: {x: 36, y: 24}
|
||||
m_LensShift: {x: 0, y: 0}
|
||||
m_NormalizedViewPortRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: 1
|
||||
near clip plane: 0.3
|
||||
far clip plane: 1000
|
||||
field of view: 60
|
||||
orthographic: 0
|
||||
orthographic size: 5
|
||||
m_Depth: -1
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingPath: -1
|
||||
m_TargetTexture: {fileID: 0}
|
||||
m_TargetDisplay: 0
|
||||
m_TargetEye: 3
|
||||
m_HDR: 1
|
||||
m_AllowMSAA: 1
|
||||
m_AllowDynamicResolution: 0
|
||||
m_ForceIntoRT: 0
|
||||
m_OcclusionCulling: 1
|
||||
m_StereoConvergence: 10
|
||||
m_StereoSeparation: 0.022
|
||||
--- !u!4 &330585546
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 330585543}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 1, z: -10}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 07c76605d2feab34488f71316e532b7f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::PlayerController
|
||||
_speed: 20
|
||||
--- !u!1 &410087039
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -461,55 +482,10 @@ Transform:
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
||||
--- !u!1 &830787859
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 830787861}
|
||||
- component: {fileID: 830787860}
|
||||
m_Layer: 0
|
||||
m_Name: Player
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &830787860
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 830787859}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: e77a5909a15b92544bcd0b48ddd60059, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Assembly-CSharp::Player
|
||||
--- !u!4 &830787861
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 830787859}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -0.90313, y: 0, z: 2.31946}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1660057539 &9223372036854775807
|
||||
SceneRoots:
|
||||
m_ObjectHideFlags: 0
|
||||
m_Roots:
|
||||
- {fileID: 330585546}
|
||||
- {fileID: 410087041}
|
||||
- {fileID: 830787861}
|
||||
- {fileID: 320592224}
|
||||
- {fileID: 335612651}
|
||||
|
||||
@@ -1,16 +0,0 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class Player : MonoBehaviour
|
||||
{
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
void Start()
|
||||
{
|
||||
Managers mg = Managers.Instance;
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e77a5909a15b92544bcd0b48ddd60059
|
||||
54
Assets/Scripts/PlayerController.cs
Normal file
54
Assets/Scripts/PlayerController.cs
Normal file
@@ -0,0 +1,54 @@
|
||||
using System.Numerics;
|
||||
using TreeEditor;
|
||||
using UnityEngine;
|
||||
using Quaternion = UnityEngine.Quaternion;
|
||||
using Vector3 = UnityEngine.Vector3;
|
||||
|
||||
public class PlayerController : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
float _speed = 10.0f;
|
||||
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
float _yAngle = 0.0f;
|
||||
|
||||
void Update()
|
||||
{
|
||||
_yAngle += Time.deltaTime * 100.0f;
|
||||
// 절대 회전값 지정해서 회전
|
||||
// transform.eulerAngles = new Vector3(0.0f, _yAngle, 0.0f);
|
||||
|
||||
// +- delta 값을 특정 축으로 회전
|
||||
// transform.Rotate(new Vector3(0.0f, Time.deltaTime * 100.0f, 0.0f));
|
||||
|
||||
// transform.rotation = Quaternion.Euler(new Vector3(0.0f, _yAngle, 0.0f));
|
||||
|
||||
if (Input.GetKey(KeyCode.W))
|
||||
{
|
||||
transform.rotation = Quaternion.LookRotation(Vector3.forward);
|
||||
// transform.Translate(Vector3.forward * Time.deltaTime * _speed);
|
||||
}
|
||||
|
||||
if (Input.GetKey(KeyCode.S))
|
||||
{
|
||||
transform.rotation = Quaternion.LookRotation(Vector3.back);
|
||||
// transform.Translate(Vector3.back * Time.deltaTime * _speed);
|
||||
}
|
||||
|
||||
if (Input.GetKey(KeyCode.A))
|
||||
{
|
||||
transform.rotation = Quaternion.LookRotation(Vector3.left);
|
||||
// transform.Translate(Vector3.left * Time.deltaTime * _speed);
|
||||
}
|
||||
|
||||
if (Input.GetKey(KeyCode.D))
|
||||
{
|
||||
transform.rotation = Quaternion.LookRotation(Vector3.right);
|
||||
// transform.Translate(Vector3.right * Time.deltaTime * _speed);
|
||||
}
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/PlayerController.cs.meta
Normal file
2
Assets/Scripts/PlayerController.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 07c76605d2feab34488f71316e532b7f
|
||||
@@ -922,7 +922,7 @@ PlayerSettings:
|
||||
qnxGraphicConfPath:
|
||||
apiCompatibilityLevel: 6
|
||||
captureStartupLogs: {}
|
||||
activeInputHandler: 1
|
||||
activeInputHandler: 2
|
||||
windowsGamepadBackendHint: 0
|
||||
cloudProjectId:
|
||||
framebufferDepthMemorylessMode: 0
|
||||
|
||||
Reference in New Issue
Block a user