풀링 매니저 생성 및 풀링 기능 구현

- 테스트 프리팹 삭제
This commit is contained in:
2026-02-07 02:58:55 +09:00
parent a404e684ed
commit 9cf290efca
12 changed files with 7530 additions and 726 deletions

View File

@@ -1,3 +1,4 @@
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
@@ -7,7 +8,18 @@ public class LoginScene : BaseScene
{
base.Init();
SceneType = Define.Scene.Lobby;
SceneType = Define.Scene.Login;
List<GameObject> list = new List<GameObject>();
for(int i = 0; i < 5; i++)
{
list.Add(Managers.Resource.Instantiate("UnityChan"));
}
foreach (GameObject obj in list)
{
Managers.Resource.Destroy(obj);
}
}
private void Update()