Files
M-Gameton-06/Gameton-06/Assets/Gameton/Scenes/Personal Scenes/dev_jinjoo/damageTest.cs

17 lines
288 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace TON
{
public class damageTest : MonoBehaviour, IDamage
{
public float hp = 1000;
public void ApplyDamage(float damage)
{
hp -= damage;
}
}
}