Files
M-Gameton-06/Gameton-06/Assets/Gameton/Scripts/Monster/MonsterBase.Debug.cs
2025-02-23 21:07:11 +09:00

21 lines
349 B
C#

using UnityEngine;
namespace TON
{
public partial class MonsterBase
{
private void OnGUI()
{
if (GUILayout.Button("Hit"))
{
ApplyDamage(1);
}
if (GUILayout.Button("Dead"))
{
ApplyDamage(1000000000);
}
}
}
}