Files
M-Gameton-06/Gameton-06/Assets/Gameton/Scripts/Monster/Eyesight.cs

32 lines
678 B
C#

using UnityEngine;
namespace TON
{
public class Eyesight : MonoBehaviour
{
[SerializeField]
private MonsterBase _monsterBase;
public void SetMonsterBase(MonsterBase monsterBase)
{
_monsterBase = monsterBase;
}
private void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag("Player"))
{
_monsterBase.IsDetect = true;
}
}
private void OnTriggerExit2D(Collider2D other)
{
if (other.CompareTag("Player"))
{
_monsterBase.IsDetect = false;
}
}
}
}