Files
M-Gameton-06/Gameton-06/Assets/Plugins/UniRx/Scripts/UnityEngineBridge/YieldInstructionCache.cs
2025-06-02 00:27:36 +09:00

10 lines
293 B
C#

using UnityEngine;
namespace UniRx
{
internal static class YieldInstructionCache
{
public static readonly WaitForEndOfFrame WaitForEndOfFrame = new WaitForEndOfFrame();
public static readonly WaitForFixedUpdate WaitForFixedUpdate = new WaitForFixedUpdate();
}
}