Files
M-Gameton-06/Gameton-06/Assets/Gameton/Scripts/GameData/SkillData.cs
2025-02-04 23:35:07 +09:00

17 lines
299 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace TON
{
[System.Serializable]
public class SkillData
{
public int characterId;
public int id;
public int mp;
public float damage;
public int cooltime;
}
}