34 lines
910 B
C#
34 lines
910 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using UniRx;
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namespace TON
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{
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// View
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public class RouletteSpin : MonoBehaviour
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{
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[SerializeField] private Roulette roulette;
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[SerializeField] private Button buttonSpin;
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private RoulettePresenter roulettePresenter;
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private void Awake()
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{
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roulettePresenter = new RoulettePresenter(roulette.roulettePieceData);
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roulette.Bind(roulettePresenter);
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buttonSpin.onClick.AddListener(() =>
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{
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buttonSpin.interactable = false;
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roulette.Spin(selectedPresenter =>
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{
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buttonSpin.interactable = true;
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roulettePresenter.InsertRouletteResult(selectedPresenter);
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});
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});
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}
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}
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}
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